A Newcomer's Guide To Destiny 2
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A Newcomer's Guide To Destiny 2

Sunday, October 6, 2019

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Title : A Newcomer's Guide To Destiny 2
link : A Newcomer's Guide To Destiny 2


A Newcomer's Guide To Destiny 2

Illustration for article titled A Newcomer's Guide To Destiny 2
This week, Destiny 2- Bungie's shooting and looting sci-fi long-term performance was carried out thoroughly. With that Shadow Care expansion, old players are introduced with some fairly extensive changes. For everyone, Destiny 2: New Light take the basic game and make it free to play, welcoming a number of new players to join the fight.
If you are one of the new players, Destiny 2 can be a scary thing - the game tries to explain itself, but it's impossible to know what you really think To do. So I tried to overcome it, in simple English that I could.
And if this seems like a lot, don't worry—there is a quick cheat sheet at the end.

You play MMO.

The biggest obstacle to enjoy Destiny always be cognitive. This game is an amazing first-person shooter, with satisfying weapons games and interesting weapons and abilities to use. But to enjoy it, you need direction, and Destiny independently direct yourself. You have to deliberately set your own goals, because it's temporary Destiny having had a traditional story campaign that can be played back at any time, the meat of the experience is beyond them.
Destiny more like a first-person shooter version like a massive multi-player online role-playing game World of WarCraft or Final Fantasy XIV. It was not diverse - the purpose of the mission entered Destiny will always be "shooting things" - but the thinking is similar. You don't have to play to get to the end of the story, but work to build characters with a set of abilities and perfect complementary weapons to handle different situations according to your play style.
This is what is meant by the word "endgame" - the game is played until you have the things you need to make your character the best type of space warrior.
Do you want to achieve that as a Warlock, summoning lightning waves from both your hands and weapons? Or do you like to be a supporting player, setting up a shield and keeping your allies safe? Maybe you like to dive carelessly, or keep your distance from the enemy. Maybe you like some combination of these things. Destiny 2 allows you to build characters that excel in your chosen style - if you are willing to work for it. And because "work" requires some of the most satisfying shooting games consistently in video games now, that's not a bad suggestion.

Get Lay of the Land





Many things you will do Destiny 2 divided into nine planets and moons, can be accessed through the Director, a menu with a map of each location in the game and a search available to you. Each Destination has an open-world Patrol space, full of enemies, treasure chests, and missions or missions that you can start at will. You will rarely visit them without some kind of purpose - instead, you will usually start your game from the Tower, a social space full of search providers that you can visit to direct your game. Once you are at a destination, there is usually also at least one other search provider that is worth looking at for setting additional goals.




However, many Destiny 2Content inaccessible from roaming around open world zones. Instead, you have to queue up to them directly through the Director. Those who are looking for competitive multiplayer must navigate to the Crucible menu, another game mode, Gambit, also has its own special menu, and anyone looking for Strikes, Raids, or dungeons should launch it from the director.




Likewise, if you want to play a story campaign, you must launch it from the Director or visit Amanda Holliday on the Tower hanger. Players are free to play with Destiny 2: New Light had access to three campaigns: the Red War, the Osiris Curse, and Warmind. Of the three, the Red War, that is Destiny 2The original campaign, the oldest and easiest, is the best. The last two are short expansions of minor consequences and quite passable, unless you find the rendition of the game Mercury or Mars interesting and want to spend more time in it.




Whoever has it Left out or Shadow Care expansion also has access to appropriate campaigns - the first can be queued from the Tangled Shore map on the Director, and the last by talking with Eris Morn on the Moon. Left outCampaign close to The Red War, temporarily Shadow Care it is best provided for those who are interested in jumping to the current thick iteration Destiny 2 'Grind to plunder.
Whatever campaign you play, you will get new weapons and armor, slowly making your Guardian better.

Play with Strength.

The next thing you need to understand is what it means to "get better". In DestinyThe best understanding you have of that is a number called Strength. This is the biggest, most prominent number you see next to your character on the menu, and thanks to the reworking of this week's New Light game, now it starts at 750. Your weapons and armor also have power ratings, and your Strength is the average of everything you have now.




This gear also has a variety of other statistics, but initially Power is the most important, and that's all that matters until you increase your overall Power to 900. So, to increase your Power - all you need to do to take DestinyMore difficult challenges and get the best equipment - you need to find better equipment.
The best and easiest way for new players to do this is just playing through Destiny 2Original story campaign, Red War. This is the best and most fun campaign available for players who play and pay for free, and this is a great way to get a quick tour of most DestinyLandscape (really great), while increasing your Strength naturally. You can start by talking with Amanda Holliday in the Tower's Hanger section. (You can also grow in Power relatively quickly by jumping directly into Crucible and playing lots of competitive multiplayer.)
When your Strength reaches 900, everything changes a little. That's what is called a "soft cap" - the booty that you find only through ordinary activities that won't really rise above 900, and you shouldn't be too valuable about it. Gear of Uncommon (green) or Rare (blue) awareness is not worth thinking about - cut them once you have something better. Legendary (purple) and exotic (yellow) teeth are worth holding in your safe, as a raw material for finding out how you want to build your character. They are exclusively what you want to have as you work towards the actual maximum Power level of 960.
To climb that high and face the biggest challenges in this game, you have to be smarter in what you do, working towards goals that reward you with "Powerful Gear." Here comes the rhythm of Destiny get a little more special.

Get used to it.





Once you understand DestinyMentality, you can navigate the wealth of activities offered by the game. This can be very confusing and confusing, but let's start with a few definitions. The two biggest buckets Destiny The sorted content is Player vs. Environment (PvE) and Player vs. Player (PvP).
PvE content is the most varied, but consists mostly of activities where you (solo or with others) face hordes of enemy AI. These can be story missions, strikes (like story missions, but longer and are made for teams of three people), dungeons, quests (multi-step tasks that usually lead to equipment that you can't get anywhere else) or unique activities such as The Menagerie (challenges running challenges with a team of fellow Guardians.)
PvP content is what will send you to Crucible, DestinyHub for competitive multiplayer mode. That too, thankfully, one part of Destiny who explained himself adequately. Try each mode and see what you like - maybe it's a tense 3v3 survival mode, or a more conventional team deathmatch. Playing on Crucible can give you prizes with good equipment that you can't get anywhere else.
After you get acquainted DestinyOffers, you need to build rituals, the set of things that you like is enough to keep coming back to them when you are looking for Powerful Gear - needed for some DestinyThe best challenges, like Razia.
The best way to do this is to get to know the vendor. Each type of activity has a character associated with it in the Tower. Gambit has The Drifter, Strikes has Zavala, and Crucible has Lord Shaxx. Each will offer a Prize - a simple assignment that you can take in return for a prize. However, Destiny 2 built to reward ritual games, and most of these vendors will give you prizes with Powerful Gear if you complete eight prizes for them in a given week. It's your bread and butter, things you can count on to reward you with equipment that will inch you to the level of Power you want.




You also want to start carrying out higher level activities:
That Dusk is a weekly strike that you can run at different levels of difficulty, each with its own set of modifiers intended to make it more challenging. Teamwork is more intensive, and at the highest setting, matchmaking is turned off and you have to enter with your own team.
Raids is the most intense activity you can do Destiny, requires you to form a six-person team for long underground exploration filled with puzzles and battle challenges like no other in the game. You will get a unique booty from them, but note that the current Powerful Gear will only come from the latest attack, Garden of Salvation, which opened this weekend.
Seasonal Activities exclusive to Season Pass owners, and will come out every season (around 70 days.) This will have unique booty, and like most Destiny content, will mean very repetitive. However, because this is a new format for Destiny which began this weekend, I cannot say with certainty how good the resources are.
Stay alert. New searches, challenges and activities emerge with surprise all the time. Gifts from these are often unique, and if they don't increase your Strength, they will at least be attractive, opening up the possibility to build a different character. Keep an eye on.
Manage your search. In the absence of a campaign mission, search is basically a list of tasks that must be done to guide your game. Sometimes, instead of looting, you will find yourself with new Quests in your inventory while playing. This often makes you do a lot of busy work for unique gifts. Based on how much time you have to play, you may or may not find it achievable. Ignore what you might not do, and keep abreast of what seems affordable - because most of them go to certain places to kill certain types of enemies with certain types of weapons, you can find yourself with multiple quest objectives and overlapping bounties, multiplying the prizes that you get for your time.




Congratulations, you are a mechanic now.





One way of thinking Destiny is comparing it to really being a performance car. You start with the brand and model that you think is right for you and continue to make it yourself. You make big changes - add or replace parts - and small ones - optimize those parts and get obsessed with statistics. Throughout this process, you are constantly driving your car, seeing how well it matches the city, closed courses, and racing. Maybe you decided to go into drifting, and start working towards a completely new spec sheet for that.
Played Destiny more of a journey than a destination - this is a big and heavy game built on existing infrastructure and five-year ideas that have been significantly discarded, modified or overhauled over the past half decade. You must learn the habit, and overcome it to fit your life.
For this reason, here are some final thoughts to keep in mind.
  • There is more than one way to play. This guide is intended to provide a little direction on what can be a fairly directional game. Find out what you want to do, and try loading that might make it more fun. Challenge yourself to get the top gear that is most suitable for your favorite activities. Read through knowledge. Find out how to find more than that.
  • Socialize. Destiny 2The community has a fairly solid reputation, so if you ask for help - in a forum, in a subreddit, or in a game - you will almost certainly find it. Guidelines like this are useful, but there is no comparison with asking someone to teach you directly.
  • Don't forget the campaign. Talk to Amanda Holliday in the Tower to get started. Destiny it's not really the type of game that is built around story campaigns anymore, but the Red War is a good time, and if that's all you want to do, you will enjoy yourself.
  • Understand the menu. Destiny The interface is a mess, but you open the menu for your things have or want—The content of your character, consumables, the knowledge you have gathered, the challenges to be achieved - and the Director is what you open to the things you necessary: Planet to visit, search to complete, and information about the current season.
  • Learn the schedule. A week in Destiny operates Tuesday-Tuesday, when the server is reset at 1 p.m. EST. After reset, weekly challenges can be done again for their best award. Set a schedule that maximizes weekly rewards, and make sure you don't play long content like Razia that might run past the reset time.
  • Consider reading. The problem with playing MMO-style games like this is that they change constantly, and those changes are not always communicated in the game. Many times they are communicated by developers instead. Read updates from Bungie, browse the forums, check Destiny mark it My city—Everyone is looking for this game together, in real time. That's part of the fun.


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